COBS BREAD

CHALLENGE

As we live in a pandemic world, it has ushered in dramatic changes and deepened inequalities: health and economic crises, border closures, lockdowns, mass job losses and the curtailment of educational activities. 

In March 2022, world food prices surged at the fastest pace ever, jumping nearly 13% to a new record high. Low-income countries that are already struggling to recover from COVID-19 and rely on reasonably priced wheat, vegetable oils, and other food staples will be hit hardest by skyrocketing prices.

SOLUTION

User:

An app for all to allow COBS bread to find totally new audiences – ones that may never enter their physical location, due to restrictions or social anxiety from the pandemic.

Business:

Ability to track customer behaviour and create new business strategies to enable better profits.

OVERVIEW

Purpose

To allow customers to purchase COBS bread online to make the customer journey most efficient

Responsibilities

UX Researcher
UX Designer

Timeline

August 2022

PROCESS

2. Starting the design

3. Refining the design

4. Key takeaways

PHASE 1: UNDERSTANDING THE USER

USER RESEARCH

We found that users want quick choices but also do not want to be overwhelmed. Providing the perfect range of options and a platform to carry out this task was essential to creating a good customer experience. 

Service

Waiting in line in-store to be served takes time

Distance

Driving to the store takes time for busy individuals

Options

When buying in-store, the desired option may have run out

Financial

Can easily see how much is spend from viewing your cart

PERSONAS

USER JOURNEY MAP

PHASE 2: STARTING THE DESIGN

WIREFRAMES

LOW-FIDELITY PROTOTYPES

USABILITY STUDIES

PHASE 3: REDEFINING THE DESIGN

MOCKUPS

ACCESSIBILITY

The choice of colour has been checked to make sure it is meets the contrast checker - WebAIM.

White space in this app has been identified to create an ease of use for the customers.

We have used hierarchy to inform the users where to read first and guide them through the app using subtle cues.

PHASE 4: KEY TAKEAWAYS

IMPACT

Time is the one thing we cannot recreate. It is the most important. The best solution to any problem is to find out how that product can save time.

WHAT I LEARNED

There will always be redesigns and constant innovation. This means that new ideas are constantly being developed and old ideas are questioned.